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Description
• Lead a team of designers across a variety of multidisciplinary areas
• Manage design ownership, keep documentation and roadmap planning aligned with where the game is going
• Prepare milestone materials like presentations, overviews, videos, and summaries
• Champion design quality through honest, collaborative feedback
• Represent the game internally and externally
Requirements
• Lead Designer and people manager experience, within the past 5 years, on a successfully released and well-regarded PC or console game
• 6+ years total game design experience, with at least two shipped titles and a team management role
• Hands-on Unreal Engine 5 experience at an implementation level
• Experience with immersive sims as a player, including the ability to clearly articulate what defines the genre and what makes it special
• Strong decision-making skills
️ Benefits
• Competitive compensation
• Full suite of benefits available anywhere in the United States
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